Monday, January 11, 2010

Darksiders:Soldier Artifact Locations

Here is a list of all 20 SOLDIER ARTIFACTS in the order I got them playing through the game

General Notes:
-ARTIFACTS can be traded in a Vulgrim's for souls.

-If you give Vulgrim all 20 SOLDIER ARTIFACTS he will reward you with a LIFESTONE SHARD.

-The legendary enhancement FURY'S EMBRACE will show all CHEST and ARTIFACTS in the game which will make finding all collectibles easier to locate, despite my AWESOME DIRECTIONS!!

-Hoardseekers can be found in each dungeon as well, they will help you find CHEST and ARTIFACTS in that particular venue.

LIST:

#1- Cross roads- Subway Station -Underwater.

#2-Choking Grounds- Underground.
#3-Choking Grounds- to the south there are three sarcofguses you can move the middle one from the north side, drag it and it reveals an underground area.

#4-Broken Stair- When you come out to see all the broken freeways and a structure on your right. Go to the edge in front of you and look down and left.

#5- Twilight Cathedral- Right when you make the first hole in this dungeon follow the path and look up - its in plain sight.
#6-Twilight Cathedral- Multi-level lava puzzle

#7-Drowned Pass- Swim inside the northern building in the lake.
#8-Drowned Pass- In the lake to the North-West swim under the waterfall.

#9-Hollows-The room with two train switches.
#10- Hollows- The room where you are punching the engine from lift to lift, on the third lift look around (it should be behind you).

#11- Scalding Gallows- After using chronomancy to open the giant-ass door move along the path until you have to climb up and jump to a broken pipe to proceed. Once you jump on the pipe look behind you.

#12- Dry Road - South-Eastern end of the central section

#13- Ashlands- After stopping the middle drill jump down the hole and swim to the bottom.

#14-Ashlands- After Killing the first worm and playing through the first shooting segement, jump in the water and swim half way down (plain sight).

#15- Iron Canopy- South West Alley, go up the fire escape stairs and glide to the edge of the structure (plain sight).
#16- Iron Canopy- After killing the Spider boss (Silithia) take the spire back up but get off half way and you should see it .

#17-Ashlands (after killing the worms)- main desert section- take the blue lift in the north-east, follow the path and on the left you should find some demon growth to climb and find the artifact.

#18- Dark Tower- after the Azrael's Confession, and you power up the second head enter the newly available door. You must use the voidwalker to create a portal on the ceiling and then glide to the ledge above, can be a little tricky.

#19- Dark Tower- In the third and final tower- look in the water you have to drain under the telepad.

#20- Cross roads- In the library glide to the far side of the room, Plain sight.

1 comment: